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	<title>Comments for Perspx</title>
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	<link>http://perspx.com</link>
	<description>Musings of a teenage programmer</description>
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		<title>Comment on NSConference 2010: Mac Developer Conference (Day 1) by cSquirrel &#8211; NSConference 2010: Money well spent</title>
		<link>http://perspx.com/blog/archives/1210/nsconference-2010-mac-developer-conference-day-1/comment-page-1/#comment-182</link>
		<dc:creator>cSquirrel &#8211; NSConference 2010: Money well spent</dc:creator>
		<pubDate>Sun, 14 Feb 2010 18:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://perspx.com/?p=1210#comment-182</guid>
		<description>[...] Rozanski (@perspx) describes workshop, day 1 and day [...]</description>
		<content:encoded><![CDATA[<p>[...] Rozanski (@perspx) describes workshop, day 1 and day [...]</p>
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		<title>Comment on NSConference 2010: The World According to Gemmell by cSquirrel &#8211; NSConference 2010: Money well spent</title>
		<link>http://perspx.com/blog/archives/1193/the-world-according-to-gemmell/comment-page-1/#comment-171</link>
		<dc:creator>cSquirrel &#8211; NSConference 2010: Money well spent</dc:creator>
		<pubDate>Thu, 11 Feb 2010 00:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://perspx.com/?p=1193#comment-171</guid>
		<description>[...] Rozanski (@perspx) describes workshop, day 1 and day [...]</description>
		<content:encoded><![CDATA[<p>[...] Rozanski (@perspx) describes workshop, day 1 and day [...]</p>
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		<title>Comment on The Psychology of Software by Perspx</title>
		<link>http://perspx.com/blog/archives/1298/the-psychology-of-software/comment-page-1/#comment-169</link>
		<dc:creator>Perspx</dc:creator>
		<pubDate>Sat, 06 Feb 2010 09:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://perspx.com/?p=1298#comment-169</guid>
		<description>&gt; But I wouldn’t fully agree with “use software as short as possible and get on with the life”. For some people “getting on with life” is using the software itself!

I think most of the time it isn’t, except the obvious exceptions in entertainment such as video games or software used on your DVD player or whatever. If you are using a spreadsheet, even if you use it most of the time, it’s not something you really *want* to be using.

And to that end, making software easier to use and more intuitive by catering to *how* users are going to use it is always a winner.</description>
		<content:encoded><![CDATA[<p>> But I wouldn’t fully agree with “use software as short as possible and get on with the life”. For some people “getting on with life” is using the software itself!</p>
<p>I think most of the time it isn’t, except the obvious exceptions in entertainment such as video games or software used on your DVD player or whatever. If you are using a spreadsheet, even if you use it most of the time, it’s not something you really *want* to be using.</p>
<p>And to that end, making software easier to use and more intuitive by catering to *how* users are going to use it is always a winner.</p>
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		<title>Comment on The Psychology of Software by Eimantas</title>
		<link>http://perspx.com/blog/archives/1298/the-psychology-of-software/comment-page-1/#comment-167</link>
		<dc:creator>Eimantas</dc:creator>
		<pubDate>Sat, 06 Feb 2010 08:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://perspx.com/?p=1298#comment-167</guid>
		<description>How about testing with your non-dev friends? Even better with computer illiterate users? This way your app should be as idiot-proof as possible.

But I wouldn&#039;t fully agree with &quot;use software as short as possible and get on with the life&quot;. For some people &quot;getting on with life&quot; is using the software itself!</description>
		<content:encoded><![CDATA[<p>How about testing with your non-dev friends? Even better with computer illiterate users? This way your app should be as idiot-proof as possible.</p>
<p>But I wouldn&#8217;t fully agree with &#8220;use software as short as possible and get on with the life&#8221;. For some people &#8220;getting on with life&#8221; is using the software itself!</p>
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		<title>Comment on Are you sure? by Perspx</title>
		<link>http://perspx.com/blog/archives/1157/are-you-sure/comment-page-1/#comment-162</link>
		<dc:creator>Perspx</dc:creator>
		<pubDate>Sat, 30 Jan 2010 21:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://perspx.com/?p=1157#comment-162</guid>
		<description>&gt; The sad thing is that none of this is actually new, and all halfway competent programmers already kind of know about it, and yet the problem prevails.

Yes it is irritating; I think the problem is that developers are reluctant or too lazy to invest time into such things.</description>
		<content:encoded><![CDATA[<p>> The sad thing is that none of this is actually new, and all halfway competent programmers already kind of know about it, and yet the problem prevails.</p>
<p>Yes it is irritating; I think the problem is that developers are reluctant or too lazy to invest time into such things.</p>
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		<title>Comment on Are you sure? by Konrad</title>
		<link>http://perspx.com/blog/archives/1157/are-you-sure/comment-page-1/#comment-161</link>
		<dc:creator>Konrad</dc:creator>
		<pubDate>Sat, 30 Jan 2010 20:52:01 +0000</pubDate>
		<guid isPermaLink="false">http://perspx.com/?p=1157#comment-161</guid>
		<description>Great posting. The sad thing is that none of this is actually new, and all halfway competent programmers already kind of know about it, and yet the problem prevails. Take Firefox: “Do you really want to irreparably destroy your 50 open tabs when exiting?” – Effin’ stupid question. Why the hell would I want that? Why give me the option? And yet there are “experts” working on these user interfaces.</description>
		<content:encoded><![CDATA[<p>Great posting. The sad thing is that none of this is actually new, and all halfway competent programmers already kind of know about it, and yet the problem prevails. Take Firefox: “Do you really want to irreparably destroy your 50 open tabs when exiting?” – Effin’ stupid question. Why the hell would I want that? Why give me the option? And yet there are “experts” working on these user interfaces.</p>
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		<title>Comment on Apple Human Interface Guidelines by Perspx : Useful Interface Builder Features</title>
		<link>http://perspx.com/blog/archives/454/apple-human-interface-guidelines/comment-page-1/#comment-121</link>
		<dc:creator>Perspx : Useful Interface Builder Features</dc:creator>
		<pubDate>Tue, 12 Jan 2010 20:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://oneinfinitemonkey.wordpress.com/?p=454#comment-121</guid>
		<description>[...] Builder provides blue guides to aid positioning of objects, in accordance with the Apple Human Interface Guidelines. However, if you want a tighter grain of control over the layout, there are other guides which help [...]</description>
		<content:encoded><![CDATA[<p>[...] Builder provides blue guides to aid positioning of objects, in accordance with the Apple Human Interface Guidelines. However, if you want a tighter grain of control over the layout, there are other guides which help [...]</p>
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		<title>Comment on Ooh, shiny! by Perspx : Updates: the software after-party</title>
		<link>http://perspx.com/blog/archives/221/ooh-shiny/comment-page-1/#comment-59</link>
		<dc:creator>Perspx : Updates: the software after-party</dc:creator>
		<pubDate>Tue, 05 Jan 2010 17:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://oneinfinitemonkey.wordpress.com/?p=221#comment-59</guid>
		<description>[...] software. People moan about the price, the poor documentation (often with good reason) and the lack of enough features. But indecisiveness is engraved in our genes, too, since people moan when their software [...]</description>
		<content:encoded><![CDATA[<p>[...] software. People moan about the price, the poor documentation (often with good reason) and the lack of enough features. But indecisiveness is engraved in our genes, too, since people moan when their software [...]</p>
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		<title>Comment on Reinventing the wheel by Perspx : On inventing your own UI: don&#39;t do it</title>
		<link>http://perspx.com/blog/archives/606/reinventing-the-wheel/comment-page-1/#comment-58</link>
		<dc:creator>Perspx : On inventing your own UI: don&#39;t do it</dc:creator>
		<pubDate>Tue, 05 Jan 2010 17:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://oneinfinitemonkey.wordpress.com/?p=606#comment-58</guid>
		<description>[...] developers did this – what was so bad about the native OS X UI? It&#8217;s the classic example of reinventing the wheel when it didn&#8217;t need it, but which in this case was damaging since the reinvented UI looks pretty [...]</description>
		<content:encoded><![CDATA[<p>[...] developers did this – what was so bad about the native OS X UI? It&#8217;s the classic example of reinventing the wheel when it didn&#8217;t need it, but which in this case was damaging since the reinvented UI looks pretty [...]</p>
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		<title>Comment on Documentation: the missing tyre by Perspx : Updates: the software after-party</title>
		<link>http://perspx.com/blog/archives/481/documentation-the-missing-tyre/comment-page-1/#comment-57</link>
		<dc:creator>Perspx : Updates: the software after-party</dc:creator>
		<pubDate>Tue, 05 Jan 2010 17:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://oneinfinitemonkey.wordpress.com/?p=481#comment-57</guid>
		<description>[...] Documentation: the missing tyre Naming is hard [...]</description>
		<content:encoded><![CDATA[<p>[...] Documentation: the missing tyre Naming is hard [...]</p>
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